– Add new UI for lowering/raising terrain
– Update some button textures
– Restructure the build mode menu a bit
Hello! As promised last time, here’s a screenshot of what the build menu now looks like:
The astute observer will no doubt have noticed that some of the icons look different now, as well as that there are now two entries for raising/lowering the terrain. This is certainly the kind of adrenaline inducing content people come here for.
Now after setting up the basic drawing, wall, object and light positioning, adding new limitations for objects/walls and finally adding the UI the rest of the work concentrates on the main part of the entire topic: actually changing the elevation of the terrain, which will conclude this topic. More to come soon. Byee 🙂