– Add the concept of hygiene on the C++ side of things – Refactor the python code for the human object a bit
This adds a “hygiene” property to the ControllableObject class and exposes it to the Python mappings. This has no meaning yet, but the current state which never changes is already shown in the bottom bar:
– add support for wall-mounted objects – fix check whether an object is selectable in shop mode
This means the introduction of a new object category that determines that an object needs to be connected to a wall in a certain direction in order to be placable, for the time being this means the sink can no longer float.