Support multiple objects that have temperature modifiers on the same tile
Relates to #64
Hi! This rather innocent looking commit changes the way the internal mapping of objects to their respective temperature modifiers works. As has been previously mentioned, so far that was only supporting a single object that has a temperature modifier per tile, which would probably lead to complications and made calling some functions a bit awkward.
This has been rectified now, the real star of this commit though is changing the text on enable/disable buttons to “Turn on” and “Turn off” respectively, as that rather sounds like what an actual person might say. Byeee 🙂