Store both the wall and portal data in save files
Resolves #98
Hi! So, once again, this is exactly as described in the commit message. Probably the most interesting (and satisfying) thing for me while working on this was seeing the progression from “no walls at all” to “both walls and portals are rendered” correctly:
As can be seen there, now we’re seeing the exact same thing as before saving the game. 🙂 Next up will be fleshing out the actual save menu.. or maybe adding timestamp support to the save files, whichever will seem more appealing when it comes to actually working on it. Byeee!