Implement temperature modifiers for non-room tiles (aka”outside”)
Hello! This commit, unlike what the slightly commit confusing message says, does not actually implement temperature modifiers for the “outside world”, but actually lets the already existing modifiers have an effect on the overall tile temperature information.
The entire bookkeeping aspect was already fully (albeit slightly buggy as it turned out) implemented, the modifiers simply did nothing, that is however different now as can be seen on the screenshot below:
Next up the focus will go on the UI, as a new element will be needed to show the temperature state of the agents, depending on their tile position (temperature of the tile they are on). Stay tuned for that change, byeee. 🙂