Commit 33f39c39

Make wall auto hide mode depend on room detection

Resolves #41

Things appear to be moving quickly today, as mentioned in the previous post, the logic that decides whether a wall should be drawn in a “lowered” state has been changed from checking if a tile behind a wall is, well, not grass to check if it is actually in a room, meaning “not outside”.
While the initial approach worked “well enough” in most cases, the before and after screenshots below illustrate the crucial difference:

Before
After

So before that change, you better did not forget to put tiles down on every outer tile or you would be unable to see what is behind. All better now. 🙂

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