– do not use blitting when copying pixel data for selection purposes
– only copy the single, pertinent pixel
– Convert remaining C-style enums to enum classes
– Do not try to forcefully re-draw before the marker rendering data has been updated
Happy new year!
This commit message may not sound very exciting, it is fixing the issue of the input not working properly on Windows though, so check this out in all its glory:
This is a binary that was produced via cross-compiling and worked out of the box on Windows. It still feels weirdly choppy in comparison to running it on Linux (same machine) or even running the Windows binary on wine using Linux, but I’ll get it eventually.
This opens up the possibility of actually providing more or less regular builds using some sort of poor-man’s CI, let’s see what 2020 brings. 🙂