fix crash by actuallyusing the right pipeline for floors. clarify some sizeof()s
(sic)
This fixed wrong Vulkan initialisations as well as making sure that the right amount of data is being copied. Fewer crashes for everyone!
Ramblings about hobbyist game development
fix crash by actuallyusing the right pipeline for floors. clarify some sizeof()s
(sic)
This fixed wrong Vulkan initialisations as well as making sure that the right amount of data is being copied. Fewer crashes for everyone!