– flesh out the UI a bit more (some of this is strictly temporary)
– fix a bug that gave us the same state hash for widgets that were identical (excep the widget id) (sic)
– do not rebuild descriptor sets and command buffers unnecessarily – also do not do it without ensuring we are in a sane state
So, once again quite a few renderer improvements. And once again, the more interesting part is the extension of the UI:
This time we see the addition of proper behaviour being added in the shop mode, once an object gets selected the user is presented with the cancel button to unselected as well as a rubbish button to delete it.