bring the wall building marks closer to something workable
Building on the previous commit, this improves the vertex generation for the rendering markers, still does not add any logic that determines when and how to place them however.
Ramblings about hobbyist game development
bring the wall building marks closer to something workable
Building on the previous commit, this improves the vertex generation for the rendering markers, still does not add any logic that determines when and how to place them however.