Hi! This commit finishes of the preliminary work on the window light logic, check out the results:
Here the light can be seen propagating less and less per roomHere, another infamous light chair can be seen acting as a light source in the room in the back, so the light level in the third room is influenced from two sides The effect of the “artificial” light source becomes more apparent when there is no light from the outside coming in
Next thing coming up is finally a model for the lamp. Bye! 🙂