Take the portal state into consideration when calculating the wall state hash
Once again, not really a great candidate for a screen shot, but still slightly exciting, at this “officially” puts an end to the whole portal topic for the time being, meaning it’s time to pick something new to work on!
In terms of what it actually does, if a wall or door gets placed you will get immediate visual feedback and will not have to wait until the mouse starts hovering and so implicitly forces a refresh of the wall drawing data.