– add mapping from animation name to index
– undo accidental renaming of the model class cpp file
– reformat the build targets in the CMakeFile
Specifying indices is not as much fun as just using the animations human readable name.
Ramblings about hobbyist game development
– add mapping from animation name to index
– undo accidental renaming of the model class cpp file
– reformat the build targets in the CMakeFile
Specifying indices is not as much fun as just using the animations human readable name.