Skip to content

OLives Dev Blog

Ramblings about hobbyist game development

Month: September 2018

Commit 839a15ea

Make the text manager capable of creating and caching an arbitrary number of text renderings

This adds the concept of TextItems, which is a wrapper around the bitmap data of rendered text and its dimensions. The TextItems can be requested from the TextManager, which will also cache previously requested renderings.

Author s20Posted on 29th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit 839a15ea

Commit 4cd43b02

Add a basic free type wrapper that can render arbitrary strings into in-memory bitmaps

Next to the TextureManager, we also have the TextManager, which is fortunately hardly confusing. It does the actual rendering, but the data has no usage yet.

Author s20Posted on 29th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit 4cd43b02

Commit b9406cfb

change header defines to reflect the current namespacing rules

A lot of include guards were changed.

Author s20Posted on 27th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit b9406cfb

Commit 890d8aed

Add fullscreen support

Yay!

Author s20Posted on 13th September 201830th September 2019Categories CommitsTags c++, development, vulkanLeave a comment on Commit 890d8aed

Commit dea49792

add a proper configuration file (read-only)

That means we have no more hardcoded configuration information:

Author s20Posted on 12th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit dea49792

Commit 0ff2f3a5

replace the old chair model with a more or less human model

The old chair model was kept around to be able to distinguish the chair object it from the “human” object, luckily this is no longer necessary:

Author s20Posted on 12th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit 0ff2f3a5

Commit c8861996

Add couch object

Sadly it looks more like a bluish blob without light shading. Work will be done on that!

Author s20Posted on 6th September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit c8861996

Commit 8b11eddd

change chair and table models with nicer versions and a nicer texture

Indeed!

Author s20Posted on 3rd September 201813th October 2019Categories CommitsTags c++, developmentLeave a comment on Commit 8b11eddd

Recent Posts

  • Commit 969c85ea
  • Commit 7200fa88
  • Commit 454c6195
  • Commit 8966e607
  • Commit 5c54de81

Recent Comments

  • Commit ea425441 – OLives Dev Blog on Commit c8f6df8c
  • Der Ketzer on Commit aa1ea4ff

Archives

  • August 2022
  • December 2021
  • November 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • July 2017
  • June 2017

Categories

  • Commits
  • Uncategorised

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
OLives Dev Blog Privacy Policy Proudly powered by WordPress