further split up the (vulkan)renderer into separate files
I just can’t leave that poor renderer alone. This further splits up the pipelines into separate classes that are based on an AbstractPipeline class.
Ramblings about hobbyist game development
further split up the (vulkan)renderer into separate files
I just can’t leave that poor renderer alone. This further splits up the pipelines into separate classes that are based on an AbstractPipeline class.